Death comes to us all–especially in video games. It’s one of those things gamers have come to expect. The gameplay of most titles has acclimated players to a painless cycle of dying and restoring. The consequences of “dying” are little more than continuing from where you left off or reloading the last save state. Konami’s innovative time travel adventure, Shadow of Destiny, handles things differently. The protagonist, Eike Kusch, has only a single life. And someone–or something–is trying to take it from him.